Judy asked us to create sculpties using 3dsMax. So I did. I downloaded and installed PrimCOmposer, and used software I wrote to take screenshots ( screen pluck - you cna find it on sourceforge ). I didnt find anything too difficult, except I couldnt remember how to recreate a sculptie in 3ds max. So after trying to figure this out for a while I just downloaded an opensim server and ran that locally to test things out. Here are a few of the screenshots from that:
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